Meraby Workshop
Official open-source assets for creators: 28 verified 3D models across Meshy-7 Ultra and Meshy-T2 Low-Poly tiers, 16 procedural Web Audio SFX with instant in-browser 16-bit PCM RIFF WAV generation, and 5 autonomous bot templates.
Multi-megabyte Meshy-7 drops are not Hosting downloads on this preview. Those cards use INTENT / contact@merabylabs.com or GitHub. No checkout on this page.
Meraby Workshop: 3D Assets & Procedural Audio
Browse the catalog, synthesize custom 16-bit PCM RIFF audio waveforms in your browser, and deploy starter autonomous bots.
Vanguard Titan-01 (Ultra)
Heavy cybernetic frontline tank chassis equipped with hydraulic ground-slam servos and kinetic barrier plating.
Vanguard Titan-01 (Low-Poly)
Ultra-lightweight mobile & RTS unit mesh optimized for low-end mobile hardware and dense 100-bot combat simulations.
Striker Apex-02 (Ultra)
Agile cyber-duelist with carbon-nanotube musculature and dual plasma blade attachments for high alpha burst strikes.
Striker Apex-02 (Low-Poly)
Striker frame optimized for web clients and high-framerate spectator renderers.
Specialist Ghost-03 (Ultra)
Tactical reconnaissance operative equipped with directional radar antenna arrays and optical camouflage emitters.
Specialist Ghost-03 (Low-Poly)
Optimized support frame for swarm intelligence and multi-agent coordination scenarios.
Citadel Infiltrator Ghost
Specialized stealth unit with optical dispersion coatings and silent phase-shift servos.
Citadel Infiltrator Cipher
Netrunner operative carrying cyberdeck transmitters to breach encrypted terminal nodes.
Vanguard Skinned Rig
Full skeletal bone hierarchy with 54 deformer joints ready for custom mixamo or blender animations.
Vanguard Walk Cycle
Loopable forward movement sequence with dynamic foot-planting and torso sway.
Vanguard Run Cycle
High-intensity assault sprint animation with aggressive forward posture.
Striker Skinned Rig
Skinned bone armature with dual blade wrist bones for combat choreography.
Striker Walk Cycle
Stealthy prowl walk animation with low center of mass.
Striker Run Cycle
High-speed evasive sprint cycle.
Vanguard T2 Low-Poly Walk
Low-poly animated walk cycle for massive 60FPS browser crowd rendering.
Vanguard T2 Low-Poly Run
Low-poly animated sprint cycle for real-time mobile gameplay.
Striker T2 Low-Poly Walk
Low-poly animated duelist walk sequence.
Striker T2 Low-Poly Run
Low-poly animated duelist sprint sequence.
Cyclone Spinner Drone
Kinetic spinning blade drone designed for high-RPM close-quarters disruption.
Siege Railgun Bot
Stationary electromagnetic rail cannon capable of penetrating light cover.
Titan Rammer Bot
Reinforced wedge-hull brawler drone built for high-speed ramming impacts.
Volt Cutter Bot
Dual plasma saw drone with high angular acceleration.
Sentry Warden Defense Drone
Automated NetSec surveillance sentinel equipped with multi-spectrum optical scanners.
The Citadel Complex (60m)
Multi-level server citadel facility featuring core data vaults, security perimeters, and elevated walkways.
Battlebox Arena Complex
Colosseum gladiatorial combat pit with hazard zones and pit traps.
Colosseum Stone Arch
High-fidelity ancient Roman gateway arch with photogrammetric stone textures.
Colosseum Marble Pillar
Fluted marble column providing tactical cover in arena skirmishes.
Dual Polycount Tiers
Switch seamlessly between Meshy-7 Ultra (~42K tris) for cinematic hero showcases and Meshy-T2 Low-Poly (~1.8K tris) for smooth mobile and web simulations.
Zero-Asset Audio Synthesis
Procedural micro-synthesis produces 16 distinct cyberpunk sound effects in real time via the Web Audio API, with instant client-side RIFF WAV file encoding.
Deployable Bot Kits
Pre-engineered autonomous agent algorithms (Aggro, Tactical, Infiltrator, Defense, Healer) ready for instant simulation or customization in your own games.